Posts Tagged ‘Tanking’


My cleric so far..

March 14, 2011

Meet Callista. She is a Defiant Cleric in Trion’s new MMO, Rift. She Heals, she DPS’s and she Tanks. Yes, she even tanks.


I love how the class system works in Rift. So fluid and customizable, a person can seriously play this game any way they choose and still do amazingly well. My Cleric wears chain armor and can AOE down a pack of mobs while walking backwards. It’s the stuff of dreams to finally be able to quest, heal or tank in a well designed MMO on a character that doesn’t makes you suspect that investing serious game play into them will end up as a giant waste of time. Much like my druid from Wow, I am in love with this class and its potential for varied game play. Much UNLIKE my druid from WoW, I can actually PVP, quest, raid or tank in the same gear, with the simple switch of my Soul Tree spec.

So far I have built her skills around the Inquisitor tree’s Vex spell mainly because I can keep moving and healing while questing. It seems to be the fastest way to level and keep up with my Chloromancer/Warlock/Necromancer friend, Utu =)

Here is my Cleric’s spec at the scrubby level of 25:

She is a level 25 Inquisitor 22 / Warden 5 / Sentinel 5

I specifically built her around the Vex spell and chose talents that support this spell to maximize uptime while questing and reduce travel to pick up loot, etc.

First, lets look at Vex:

Rank 1 Vex is a simple instant dot that costs 8 Mana and “Torments the enemy, dealing 38 Death damage over 15 seconds”.

Not so earth shattering in and of itself. But I found that coupled with the warden talent Destructive Tide (which increases the damage of your instant cast spells by a certain % up to five pts) makes it a very powerful dot.

It takes ten points in the inquisitor tree to get the talent Contempt (heals you for 45% / 90%), but once you get that high, you can dot up several mobs and the damage it does (when amped up with Destructive tide) heals you for quite a bit. Meanwhile, you immediately get a 0 pt spell with Warden called Water Jet that is an instant cast spell that at lower levels allows you to pretty much run around killing and looting non-stop.

As I progressed a little higher, I centered my skills around enhancing my spell power with Watchful Gaze in the Sentinel tree and other talents/spells that give me more crit or more healing to help support the fast leveling play style my build supports.

Finally, I reached the higher levels of the Inquisitor tree where I could grab Mental Resilience for the extra 10% / 20% / 30% / 40% / 50% damage it gives and the Vex spell really starts shining as I am able to literally hold my own against powerful rift mobs and rampant Guardian invasions. It also helps that the 0 talent heal Healing Breath in the Sentinel tree is full of win. With only an 8 second cd, its my go-to heal every time.



March 11, 2011

Well friends, the launch of Cataclysm came and went. Over the ensuing months since November’s release, I spent many long hours grinding heroics with my end-game toons; a feral/resto Druid named Lionesse, and a shadow/holy priest called Hyacinthe. It took me a bit of time to get them to a point I felt they were raid ready, but by Mid-February I had a feeling I was there. Unfortunately, I also felt burned out and bored – right back to where I was in Wrath just months before.

There are many reasons I was bored, some of it was the badly implemented cross-server Dungeon Finder Tool and the over-abuse of the Vote-to-Kick function that made each gear run such a grinding horror. As well, some of it was the lack of viable raiding spots in my new casual guild on Proudmoore that would support my commitment to reduce my online gaming time to a responsible level and still give me enough time to live a meaningful life outside of virtual reality. And finally, it was also due in part to the simple fact that I had been there, done that, with the same classes, and the same mechanics, and the same story telling methods, time and time again. Seven years of World of Warcraft is a long time folks.

So to alleviate the boredom I decided that I was going to play a game I spent some time last Fall alpha testing. That game is called Rift. Although I have beta tested quite a few MMO expansions and even had a chance to beta review one before it launched, I have never had the honor of participating in an Alpha test. It was a pretty cool experience and my thanks goes out to the folks over at Angry Guild Leader for the MMO testing opportunities they bring me over and over again.

As of this week, I have a level 23 Cleric called Callista and a level 17 warrior called, you guess it, Hyacinthe. I dont know yet if I will stop playing World of Warcraft, or go back after a few weeks, all I know at this point is that I just dont feel like logging in to my characters on WoW. Not at all – not even to say hello to friends, not even to run dungeons with my son. I guess I am just too burned out to care about WoW right now.

Stay tuned for further adventures and minor blogging as I explore a new MMO for the first time in over a year.