Meet Callista. She is a Defiant Cleric in Trion’s new MMO, Rift. She Heals, she DPS’s and she Tanks. Yes, she even tanks.
I love how the class system works in Rift. So fluid and customizable, a person can seriously play this game any way they choose and still do amazingly well. My Cleric wears chain armor and can AOE down a pack of mobs while walking backwards. It’s the stuff of dreams to finally be able to quest, heal or tank in a well designed MMO on a character that doesn’t makes you suspect that investing serious game play into them will end up as a giant waste of time. Much like my druid from Wow, I am in love with this class and its potential for varied game play. Much UNLIKE my druid from WoW, I can actually PVP, quest, raid or tank in the same gear, with the simple switch of my Soul Tree spec.
So far I have built her skills around the Inquisitor tree’s Vex spell mainly because I can keep moving and healing while questing. It seems to be the fastest way to level and keep up with my Chloromancer/Warlock/Necromancer friend, Utu =)
Here is my Cleric’s spec at the scrubby level of 25:
She is a level 25 Inquisitor 22 / Warden 5 / Sentinel 5
I specifically built her around the Vex spell and chose talents that support this spell to maximize uptime while questing and reduce travel to pick up loot, etc.
First, lets look at Vex:
Rank 1 Vex is a simple instant dot that costs 8 Mana and “Torments the enemy, dealing 38 Death damage over 15 seconds”.
Not so earth shattering in and of itself. But I found that coupled with the warden talent Destructive Tide (which increases the damage of your instant cast spells by a certain % up to five pts) makes it a very powerful dot.
It takes ten points in the inquisitor tree to get the talent Contempt (heals you for 45% / 90%), but once you get that high, you can dot up several mobs and the damage it does (when amped up with Destructive tide) heals you for quite a bit. Meanwhile, you immediately get a 0 pt spell with Warden called Water Jet that is an instant cast spell that at lower levels allows you to pretty much run around killing and looting non-stop.
As I progressed a little higher, I centered my skills around enhancing my spell power with Watchful Gaze in the Sentinel tree and other talents/spells that give me more crit or more healing to help support the fast leveling play style my build supports.
Finally, I reached the higher levels of the Inquisitor tree where I could grab Mental Resilience for the extra 10% / 20% / 30% / 40% / 50% damage it gives and the Vex spell really starts shining as I am able to literally hold my own against powerful rift mobs and rampant Guardian invasions. It also helps that the 0 talent heal Healing Breath in the Sentinel tree is full of win. With only an 8 second cd, its my go-to heal every time.